Casting
Character casting workspace used by dialogue, stylist, and performance pipelines.
Layout Map
- Page Header: project context and regenerate casting action.
- Casting Section: character cards with portrait/avatar/voice controls.
- Regenerate Confirm Dialog: controlled reset/regeneration flow.
Core Work Areas
Character Cards
Each character entry holds identity data and associated assets used by other tools.
Voice and Asset Modals
Voice selection/design and asset modals support deeper per-character setup.
Regenerate Casting
Runs a full casting refresh from upstream metadata. Use carefully once manual tuning has started.
Workflow
- Open Casting after Breakdowns are complete.
- Review characters and fill missing casting attributes.
- Set voice/portrait assets for characters needed in dialogue and stylist workflows.
- Regenerate only when source script interpretation has materially changed.
Controls and Functions
| Control | Function | Notes |
|---|---|---|
| Character cards | Display each detected or manually maintained character. | Review names and identity data before character-driven generation. |
| Portrait/avatar controls | Select, upload, or generate visual identity references. | Approved portraits can guide image, video, and performance workflows. |
| Voice controls | Select or design character voices for dialogue/audio generation. | Voice choices can be reused by dialogue and performance tools. |
| Asset modals | Open reference selection, preview, and replacement flows. | Use project assets so references remain durable. |
| Regenerate casting | Refreshes cast data from upstream script interpretation. | Use cautiously after manual tuning. |
| Save/update controls | Persist character metadata and reference selections. | Confirm the character card updates before moving downstream. |